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    BSDForAll.Org | Forums BsdforALL (Public Forum) Guides Host own Minetest server on BSDforALL VPS

    Host own Minetest server on BSDforALL VPS
    wizard
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    Posts: 2,493
    Threads: 166
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    #1
    10-26-2024, 07:09 PM (This post was last modified: 10-27-2024, 09:57 AM by wizard.)
    Still haven't tried that out, but I will in the nearest future! ^^

    Don't forget to create backups before you proceed...

    Using pkg_add for stable builds ↑

    You can now use the doas pkg_add minetest again (since they actually updated it).

    Using automated build for dev builds ↑

    Or use the automated dev builds which I (Miniontoby) am providing at | https://edugit.org/Miniontoby/openbsd-minetest-builds/-/releases

    Building minetest yourself ↑

    Install Dependencies: ↑

    Code:
    doas pkg_add g++ cmake luajit sqlite3 git jpeg png doxygen

    NOTE: if prompted for a version for g++, version 11.2 is confirmed working

    Build IrrlichtMt: ↑
    Code:
    git clone https://github.com/minetest/irrlicht.git;
    cd irrlicht;
    cmake . -B build -DBUILD_SHARED_LIBS=FALSE;
    cmake --build build;


    Build Minetest: ↑
    Code:
    cd ../;
    git clone https://github.com/minetest/minetest.git;
    cd minetest;
    cmake . -B build -DCMAKE_PREFIX_PATH=../irrlicht/build -DRUN_IN_PLACE=TRUE -DBUILD_CLIENT=FALSE -DBUILD_SERVER=TRUE -DENABLE_SOUND=OFF -DENABLE_GETTEXT=OFF -DENABLE_CURSES=OFF -DENABLE_POSTGRESQL=OFF -DENABLE_LEVELDB=OFF -DENABLE_REDIS=OFF -DENABLE_SPATIAL=OFF;
    cmake --build build;


    Install Game for Minetest ↑
    Minetest on its own is just an engine. You also need to install a game to load into the engine. There are several games available, but here are a few to try on your first server.

    Install Minetest Game ↑
    The default minetest game is confusingly called Minetest Game and can be installed like this:

    Code:
    cd games

    git clone https://github.com/minetest/minetest_game.git



    Install IRCNow Game ↑
    If you want more than just the minetest_game mods, then use ircnow_game. It includes an IRC pack (with the fix below already included), ircnow_messages (based on the irc mod settings) and skin mod with uploader and minecraft skin (64x64) compatiblity.

    Code:
    doas pkg_add unzip
    cd games
    wget https://minetest.ircforever.org/ircnow_game.zip
    unzip ircnow_game.zip


    Install Exile Game ↑
    Another minetest game hosted here on IRCNOW is Exile.

    Code:
    cd games
    git clone https://codeberg.org/Mantar/Exile.git


    Running the server: ↑
    Running a server the default way ↑
    Code:
    [list]
    [*]add world folder or let it be created.
    [*]Edit minetest.conf: <SOMETHING> = required, [SOMETHING] = optional, <something || anything> = or
    [/list]
    name = <INGAME NICKNAME>
    server_name = <SERVER NAME>
    server_description = <SERVER DESCRIPTION>
    server_address = <YOUR VPS ADDRESS>
    server_url = [YOUR SERVER PAGE URL]
    server_announce = <true || false>
    serverlist_url = servers.minetest.net
    port = <YOUR PORT>
    bind_address = [YOUR BIND ADDRESS]
    ipv6_server = <true || false>
    motd = Welcome by my server
    max_users = <YOUR MAX>
    enable_damage = <true || false>
    creative_mode = <true || false>
    [list]
    [*]run the world:
    ./bin/minetestserver --world worlds/<WORLDNAME> --config minetest.conf
    [/list]

    Running multiple servers the easier way ↑
    Check mtctl: https://wiki.miniontoby.host.ircnow.org/...toby/Mtctl
    There is full instruction for installing and usage

    Installing Mods ↑
    Mods are installed in the mods directory where you installed minetest. As an example, lets install the irc mod so you can connect your in game chat to an irc channel. The irc mod uses submodules so you need to clone it with --recursive like so:

    Code:
    cd mods

    git clone --recursive https://github.com/minetest-mods/irc.git


    You also need to install luasocket to the system

    Code:
    pkg_add luasocket

    You'll need to add irc to your list of secure.trusted_mods in minetest.conf and the following options for irc mod. Additional options are available. Check mods/irc/README.md for details.

    Code:
    secure.trusted_mods = irc

    irc.server = irc.ircnow.org
    irc.channel = #minetest
    irc.interval = 2.0
    irc.nick = MTDEV
    irc.send_join_part = true
    irc.realname = Join at YOUR.MINETEST.SERVER.ADDRESS.com:PORT

    You also need to enable the irc mod for your world by editing the world.mt file. You'll find it in your worlds directory and should have a line like this. Set it to false to disable it.
    Code:
    load_mod_irc = true

    Known Issues ↑
    IRC Mod ↑

    There is a known issue connecting to some irc servers that produces an error like this:

    Code:
    ERROR[Server]: IRC: Connection error: irc.example.com: /home/minetest/mods/irc/hooks.lua:174: attempt to index local 'user' (a nil value) -- Reconnecting in 600 seconds.

    If you get this error, try modifying line 174 from this:

    Code:
    if user.nick and target == irc.config.channel then

    to this:

    Code:
    if user and user.nick and target == irc.config.channel then

    This checks that user isn't null before checking user.nick.

    Invalid Wide String ↑
    We've finally found a fix for the 'Invalid Wide String' errors when using non-English characters. It's related to special handling needed for BSD specific implementation of iconv. Here's the forum post Mantar made relating to the issue.
    Mantar submitted a PR which was merged into Head. So updating your minetest git and recompiling should resolve this issue.

    Code:
    cd minetest

    git pull
    Then run the cmake commands form the Build Minetest section above.

    Quote:Taken from: https://wiki.freeirc.org/pmwiki.php?n=Openbsd.Minetest
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